Csgo Portal Flow

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Portal flow stuck on 9… :: Source SDK Source Level Design

https://steamcommunity.com/app/211/discussions/2/353915953245946514/

Aug 3, 2016 – So i have made my own map. i have finished it and ready to do a full compile. it doesnt take the map too long to get through portal flow but it …

Portal Flow (VVIS) Taking Forever : hammer – Reddit

https://www.reddit.com/r/hammer/comments/3gdjxv/portal_flow_vvis_taking_forever/

Aug 11, 2015 – The portal flow step in VVIS is taking hours, and it’s still only at “1…2…3…”. All complex geometry in the map is a func_detail, and most of the map that isn’t …

CS:GO compiling map portal flow taking forever – Developers …

https://forum.facepunch.com/dev/rmoh/CS-GO-compiling-map-portal-flow-taking-forever/1/

I’m compiling a map for CS:GO, it’s properly optimized and there’s no errors that I’m aware of. The map is kind of big and complex. It has a few …

why portal flow is taking to long? | TF2Maps.net

https://tf2maps.net/threads/why-portal-flow-is-taking-to-long.9099/

Aug 25, 2009 – i’m wondering why portal flow is taking to too much time is there any help like videos to help because of this i quit for making manny maps …

"PortalFlow Takes Forever in compile" [Counter-Strike: Source …

https://gamebanana.com/threads/142552

The portals are the areas between the vis leaves in your map. … I’m not sure what it does but it is definitely not irregular for portal flow to take a long time on a …

Long Compile Times [Solved] | UberMicro

http://ubermicro.proboards.com/thread/1773/long-compile-times-solved

This is probably the source of your portal flow time if they are all world brushes. They will break up the vis leafs a LOT, especially since they are …

PortalFlow Really Slow | ValveTime.net | Valve News, Forums, Steam

http://www.valvetime.net/threads/portalflow-really-slow.74237/

Mar 3, 2005 – The Portal flow: 1…2…3…4… goes really really slowly. In fact i could probably wait half an hour for it to do its job. Why is this – and how could i …

VVIS – Valve Developer Community

https://developer.valvesoftware.com/wiki/VVIS

Nov 18, 2017 – For example: “Half-Life 2binvvis.exe” -tmpout sdk_trainstation_01. This will generate and embed a visibility chart, writing portal data out to .

Water – Valve Developer Community

https://developer.valvesoftware.com/wiki/Water_(shader)

7 days ago – 2.1 Textures; 2.2 Fog; 2.3 Reflection; 2.4 Refraction; 2.5 Flowing water …. $forceenvmap (New with Portal 2): Forces the water to use …

How to Optimize a Map in Hammer Editor: 10 Steps (with …

https://www.wikihow.com/Optimize-a-Map-in-Hammer-Editor

Apr 9, 2019 – Worse yet, any area portals, hint brushes and occluders in the map will not work, making them useless. Also, water won’t render correctly if …

CSGO Map Compiling/Beginner Questions – Page 2 – 3D – Mapcore

https://www.mapcore.org/topic/19025-csgo-map-compilingbeginner-questions/?do=findComment&comment=398096

Now since csgo’s “HR” for de_train; the default is “0.125” …. Whilst on normal setting vvis performs portal flow correctly, making source cull parts of your map …

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